Tag Archives: game

Piggeez Now on the iPhone

3D Reflex is proud to announce the release of Piggeez for the iPhone.

Bank as many coins as you can in this race against the clock. Raise your earnings by banking multiple coins at once, but don’t get too greedy, or you’ll get locked out of the safe!

Move the coloured coins so they are above the appropriately coloured piggy banks. To rearrange any two coins, simply touch them one at a time. To bank the coins, you will need to touch the piggy banks below, but remember, you will need at least 2 of the same colour at the bottom of the row. The higher you stack the columns, the more money you will make when you bank. Don’t get too greedy or you will run out of room. If one of your columns is getting too high, use a hammer to smash the piggy bank and clear the entire column. To use a hammer, simply touch the hammer icon followed by the piggy bank you would like to smash.

Crime Scene Protection

One of the principal responsibilities of a police officer is to protect a crime scene by spotting and protecting physical evidence at a crime scene.

This prototype lesson was designed for the Justice Knowledge Network to demonstrate various instructional modes, including tutorials, scenarios, on-line testing and a simulation game, that could be used in police training course.

A pre-test provides an advanced organizer to help learners review their knowledge of the subject and preview the course content. It provides immediate feedback after each question. The post-test resembles a traditional exam in that all questions must be answered before the learner submits the exam. Then a final score and feedback on each question is provided.

The tutorials include embedded questions and scenarios. Some of the questions are mixed visual and verbal modes. For example, when answering a question asking where the police office should station his or her vehicle at a crime scene, the learner answers by dragging a police car to one of four different locations on a graphic.

The simulation game presents a quick photographic tour of an elderly lady’s house that may be a crime scene. The police trainee is then tested on his or her recall of details in the scene. This provides the learner with the opportunity to practice an important police skill: making mental notes of a scene that may be used later in an investigation.

These materials were produced for the Justice Knowledge Network, a five-year research and development project to develop e-learning for Canadian police forces.